Archive for the ‘strategy and tips’ Category

Strategy Games

The key to strategy game design is balance.

Balance is everything, and it can be achieved only through thousands of hours of playing. Play a little, tweak a little; play some more, tweak some more. More than any other genre, it is vital to have a strategy game up and running early so that months can be spent on polish and on play balancing. A strategy game cannot come together at the last moment. If you get this just right, your game may well become a classic.

This balance extends to everything in the game. There can’t be only one right way to do things. No one strategy can always succeed; otherwise, the game quickly ceases to be fun.In a well-balanced game, one’s success is almost completely determined by one’s skill.

Balance the amount of raw material available. Too much, and the player will never need to make decisions about it. Too little, and the player will spend his time worrying about that, to the exclusion of all else. You must also balance the rate of production. It’s no fun if the Red Team can build 100 tanks in five minutes, but the Blue Team can build only three anti-tank bazookas in the same time span.